The Tragic Tales of Sim John Kerry II
Meet Sim John Kerry II
On this intro screen in the game, it says "The Kerry Family". Demetrius wondered if he should create a Sim Teresa as well, but we decided we didn't want to subject even a Sim Teresa to what Sim John is about to experience.

He lives in a very nice home, equipped with the best of everything. He should be quite happy here. Should be...
(No doubt you are wondering about the large yellow bunny, but we'll get to that later.)

Enjoying some quiet time at home, playing a bit of piano. Life is good. But that can change faster than you can say "electability." This party, for example, is not going well at all for John. The tall guy in the back with the big floppy ears is the Social Bunny. He only shows up when a Sim's social score gets really low. Meaning none of these people actually likes him.
But, for some reason, Sim Kerry really doesn't like Social Bunny. Here they are having another knock-down-drag-out, as a guest looks on in horror. Floor fighting with giant rabbits doesn't play to well with the swing voters, John. Sim Kerry and Social Bunny are back up now. Since the bunny is the one with stars around his head, I guess Kerry must have "led the fight." The woman in the blue shirt really needs to go to the bathroom. This might be a good time to mention that we have removed all possible exit strategies.
Remember what the young lady in the blue shirt was thinking about? Well, Sim Kerry just did. The woman in the pink dress is standing right in the puddle and holding her nose. Come on, lady, don't be such a stereotype! It's people like you that give blondes a bad name. We finally took pity on the guests and released them. Sim Kerry seems to be getting along a little better with Social Bunny by now. Here he is talking about his favorite subject--so engrossed in the conversation that he doesn't seem to notice his guests leaving.
A rather touching moment after the party. Social Bunny looks on as a humiliated, stinky, lonely Sim Kerry chugs whiskey straight from the bottle. Even though Sim Kerry gave him quite the pounding earlier, Social Bunny is quite moved by seeing him in this pitiful state... ...and offers him a generous campaign contribution before leaving for the night. (Good thing he's offering cash--Sim Kerry might have a hard time getting a bank to cash a check signed by "Social Bunny.")
Moved by Social Bunny's generosity, we decided to allow our smelly protagonist to get himself cleaned up. Aah--that feels so much better! This scene also gives us an answer to something many of us have speculated about...he really doesn't have any.             To be continued...